Combat Medics Lead the Way
The Biotech-class battleframe is much more than a simple combat medic. Using their many different on-board medical systems, Biotech-class battleframes can revive the incapacitated, rejuvenate a whole squad of allies, or engage in chemical warfare with clouds of deadly poisons and toxic ordinance. Standard Biotech abilities are also available for use on its advanced counterparts: Recluse and Dragonfly.
Healing Generator – The Biotech deploys a healing generator which gradually heals nearby allies in the heat of combat.
Poison Ball –Poison Ball delivers a ball of noxious chemicals that explodes on impact, poisoning enemies in the area of effect and deals damage to them over time.
Adrenaline Rush – For the duration, the Biotech and its allies are granted a boost to movement speed and rate of fire.
Ultimate: Heroism – When activated, all nearby hostiles are slowed. For the duration of Heroism, a percentage of the Biotech and its allies’ damage dealt is returned as healing.
The Biotech’s weapon of choice is the Smart Blaster, which fires nano-toxin globules that deal area of effect damage to enemies in a small radius of impact.